Boss Rush System
Last updated
Last updated
Downlaod from itch.io.
This is a commercial plugin.
BACKGROUND
This is the background image that is shown when you call the Boss Rush scene. It should be placed under the img / pictures folder.
BATTLERS
All battlers shown should be on the img / enemies folder. The name you placed from the Plugin Manager should be the same name found on the image folder.
SETTING THE BOSSES
On the parameter Boss Name List, you list all the name of the bosses that you can fight. Take note that they are in the order listed in the list you placed chronologically.
It means if you placed something like:
Angel, Sahuagin, Gargoyle...
this would be the order that you would see in the list of enemies.
Next, what you should configure is the parameter Boss Troop ID. It also goes chronologically and bases itself from your Boss Name List. The boss troop ID means which troop you would fight for that certain boss.
For example if you placed:
Angel, Sahuagin, Gargoyle
in the Boss Name List and 1, 2, 3 in Boss Troop ID, it means:
Angel, Sahuagin, Gargoyle
1 2 3
They go together. Now, this would also be the same for the Boss Switches. It goes in the same order to both Boss Name List and Boss Troop ID. The Boss Switches, are the Switch ID that needs to be turned on in order for that certain boss to be available to fight. So if you have:
Angel, Sahuagin, Gargoyle
1 2 3
10 11 12
It means that Switch 10 needs to be turned ON before you can fight the boss Angel, 11 for Sahuagin and 12 for Gargoyle.
This plugin is Array / List Based, so it does not limit you to how many bosses you can make or create for your own game. This way, lots of possibilities can happen for your game.